FLOG #5

For this week’s FLOG, most of it will be focused on my process for Hack #2. As I had previously mentioned, my previous idea for this project was to redesign the game of Operation. However, I had made a change, good thing I did because another group used this game and they did a really good job at redesigning the game into a critique about exploitation of material/people in Africa. Anyways, I continued with the idea of redesigning Mouse Trap instead, which was interesting because I hadn’t realized that the game itself had been redesigned in recent years. Because of this, it was harder to find a physical version of the actual board, so I decided to do a virtual version of the game so that I could use the older version of the game as the aspect of creating the mouse trap was kind of important to my vision. However, now I’m starting to think that I could have created a version with the newer version of the game. I might look into that for the future.

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